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The red crowned BYNOQ character reaching toward a glowing doorway of light between dark monoliths
Hi, I’m Noaquim.

Immersive designer & creative technologist

I create experiences you can step into.View my work
The red crowned BYNOQ character reaching toward a glowing doorway of light between dark monoliths
Hi, I’m Noaquim.

Immersive designer & creative technologist

I create experiences you can step into.View my work
The red crowned BYNOQ character reaching toward a glowing doorway of light between dark monoliths
Hi, I’m Noaquim.

Immersive designer & creative technologist

I create experiences you can step into.View my work

01 — Enter the world

Welcome to my world.

Where ideas become experiences. Three places, one path.

I

Ideas

Every project starts as a question, a sketch or a what-if.

II

Making

Prototypes, code, sensors — and a lot of testing.

III

Experience

The moment people arrive — and it responds.

02 — Selected work

Destinations.

Three projects, three spaces. Follow the light between them.

Plakwerk: Robots That Follow You

Project 01 — 2026

Interactive projection

Digital signage · Body tracking · Character interaction

TouchDesigner · Python · Depth camera · Webcam tracking · Projectors

View project

Into the Clouds

Project 02 — 2025

Immersive projection

Atmosphere · Double projection · Sense of scale

Blender · TouchDesigner · Two projectors · Stretched canvas

View project

Hand-Tracked Hologram

Project 03 — 2026

Physical computing

Optical illusion · Gesture control · Desktop object

Raspberry Pi · MediaPipe · Webcam · Laser-cut plywood

View project

See all projects

03 — Art

Work I make for myself.

Paintings full of crowns, figures and loud colour — the personal side of what I make, next to the installations.

See all art

04 — Playground

Playground

Experiments, prototypes and unfinished ideas. Touch anything.

Small experiments built between projects — to test an interaction before it becomes a room. Everything here runs live; open one for the story behind it.

Small experiments built between projects — to test an interaction before it becomes a room. Everything here runs live; open one for the story behind it.

05 experiments — 03 live
01InteractionLive · 2026

Light Field

A grid of points that wakes up where light passes.

Move to light it · Click to send a pulse

023DLive · 2026

Wire Study

Geometry you can hold — a sketch for spatial interfaces.

Drag to spin · Switch the form

03InteractionLive · 2025

Orbit

Throw the light. It bounces, trails and settles.

Grab the light and throw it

04SoundPrototype · 2026

Pulse

A drone you can see — sound in, light out.

Press play · Move to bend the sound

05CharacterPrototype · 2026

Presence

Prototype 07 — it only notices you when you come close.

Come closer

05 — About me

I’m Noaquim, an Immersive Applications student at Nimeto.

I like combining design, technology and interaction to create experiences that people don’t just look at, but become part of.

I think in spaces rather than screens: where someone stands, what they notice first, and what changes when they move.

Most of my work starts messy — sketches, sensor tests, half-working prototypes — and ends as a space people can move through.

More about me

Personal details

Noaquim Brouwer

Immersive Applications

Nimeto

Netherlands

Focus

Design

Interaction

3D

Creative technology

Prototyping

Tools

Figma · Blender · Unity · Unreal Engine · TouchDesigner · After Effects · Arduino · p5.js

06 — Contact

Let’s create
something people
can step into.

Get in touch

Email